AI Insights · Timothy · October 2024
Top 5 Low Poly Games on Android in Australia, Q3 2024
Explore the performance trends of the top 5 low poly games on Android in Australia during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top low poly games on Android in Australia showcased varied performance trends, according to Sensor Tower data. Here's a look at how these games fared in terms of downloads, revenue, and weekly active users.
Roblox from Roblox Corporation saw a stable revenue stream, peaking at about $213K in the last week of September. The game experienced a moderate fluctuation in downloads, with a notable peak of approximately 19K in the final week of July. Weekly active users, however, saw a gradual decline from around 905K in July to approximately 747K by the end of the quarter.
Atlas Earth - Buy Virtual Land by Atlas Reality, Inc. experienced a steady decline in revenue, starting from $7.4K in the beginning of July to around $2.8K by the end of September. Downloads also saw fluctuations, with a high of 3K in mid-August and a low of around 759 in the third week of September. Weekly active users followed a similar pattern, dipping from around 3.4K to 2.2K over the quarter.
Eatventure by Lessmore UG maintained a relatively stable revenue, peaking at $4K in late July. Downloads showed a downward trend, starting at 2K and declining to approximately 1K by the end of September. Weekly active users were initially around 30.5K, with a minor drop to approximately 28K by the quarter's end.
Riding Extreme 3D from playducky.com witnessed minimal revenue changes, with the highest weekly revenue being $64 in early August. Downloads spiked dramatically to 5.4K in late July before settling to an average of about 900 downloads per week. Weekly active users mirrored this spike, reaching 6.9K in late July, then stabilizing around 2.5K.
Finally, Construction Set by SayGames Ltd demonstrated a slight revenue decrease, with the highest being $70 in late July and the lowest $9 in early September. Downloads fluctuated, starting at 1.3K in early July, dipping mid-quarter, and then rising again to 1.3K by the end of September. Weekly active users remained fairly stable, starting at 6.6K and ending at 6.7K.
For more insights and detailed data on these apps, visit Sensor Tower.